cavekit

作者 JuliusBrussee已验证

Frozen — compressed spec-driven development plugin for Claude Code. Still works; active development moved to JuliusBrussee/caveman.

1,143
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86
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2026/8/23
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⚠️ 第三方软件声明

本 Skill 为第三方开源软件,独立托管于 GitHub。SkillTip 仅为信息目录,不控制或维护底层仓库。所显示的安全检查为自动化且范围有限,安装前请自行审查源码。

阅读服务条款

安装

添加到你的 Claude Code skills 目录:

# Add to your Claude Code skills
git clone https://github.com/JuliusBrussee/cavekit

快速入门

使用 cavekit 等 Skills 的指南。

安全报告

已验证

上次扫描:—

{
  "status": "PASSED",
  "issues": []
}

README.md

Status: frozen (August 2026). cavekit is no longer in active development. Everything below still installs and works, but expect no new features or fixes. Active development of the family lives in caveman and caveman-browse.

cavekit

compressed spec-driven development for claude code
one file · one loop · zero sub-agents


what this is

Plan-then-execute forgets. SDD remembers — but most SDD frameworks bury that value under agent swarms, dashboards, and ceremony that costs more tokens than it saves.

Cavekit is the simplest full loop: grill → spec → research → review → build, over one SPEC.md file, no sub-agents. Three commands you run every time; four more you reach for only when the change earns it.

The spine is three properties that earn their tokens:

  • durable specSPEC.md at repo root survives context resets. It is the agent's long-term memory: lose the window, reload the spec, keep going.
  • caveman encoding — ~75% fewer tokens than prose. Symbols, fragments, pipe tables. All nine skill descriptions cost ~1.1k context — 16× lighter than spec-kit's 18.6k. That is the whole point.
  • backprop reflex — every test failure becomes a §B entry; classes of bug become §V invariants the spec never forgets.

And one rule that keeps it from bloating into the frameworks it replaces: right-size. A one-line fix is just /build. The full chain is for genuinely uncertain or high-blast-radius work — never for a typo.

commands

the loop — run these every time:

cmdjob
/ck:speccreate / amend / backprop SPEC.md. Sole mutator.
/ck:buildnative plan → execute against spec. Names which test proves each §V. Auto-backprops on failure.
/ck:checkread-only drift report. Lists §V / §I / §T violations. The drift detector.

reach for these — only when the change earns the ceremony:

cmdjob
/ck:grillinterrogate a fuzzy idea into a sharp §G/§C, one question at a time, before you spec.
/ck:researchgather external knowledge into §R so build grounds in facts, not hallucinations. Every finding cites a source.
/ck:reviewadversarial senior review of the spec before build. Refutes, hardens §V, ends in a go/no-go gate.
/ck:deepenspare-budget design pass — make one shallow module deep. Behavior held, tests green before & after.

install

One line, via the skills CLI:

npx skills add JuliusBrussee/cavekit

Installs nine skills into ~/.claude/skills/: spec, build, check (the loop), grill, research, review, deepen (reach-for), plus caveman and backprop (the utilities). Claude activates each when its trigger context matches — e.g. "write a spec for…" invokes spec, a fuzzy idea invokes grill, a risky change before build invokes review. Claude Code picks them up on next launch.

Or via the Claude Code marketplace (also adds the /ck:spec, /ck:build, /ck:check, /ck:grill, /ck:research, /ck:review, /ck:deepen slash commands):

/plugin marketplace add juliusbrussee/cavekit
/plugin install ck@cavekit

Or clone directly:

git clone https://github.com/juliusbrussee/cavekit.git ~/.claude/plugins/cavekit

format

See FORMAT.md. Sections: §G goal, §C constraints, §I interfaces, §R research (optional, pipe table), §V invariants, §T tasks (pipe table), §B bugs (pipe table). Each verb owns specific sections — no verb rewrites a section it does not own.

files

FORMAT.md             spec schema + caveman encoding + sectioned ownership
commands/             seven thin slash-command entry points → the skills (loop + reach-for)
skills/spec           spec mutator — sole writer
skills/build          plan-execute, verification contract
skills/check          drift report
skills/grill          sharpen a fuzzy idea → §G/§C before spec
skills/research       external knowledge → §R, every finding sourced
skills/review         adversarial senior review of the spec → hardens §V
skills/deepen         spare-budget design pass — make one module deep
skills/caveman        encoding utility
skills/backprop       bug → spec protocol (six steps)

non-goals

  • no sub-agents. Main Claude does the work.
  • no dashboards. cat SPEC.md is the dashboard.
  • no parallel workers. One thread, one spec, one diff.
  • no JSON / YAML spec bodies. Markdown + pipe tables.
  • no hooks, no orchestration binaries, no TypeScript helpers.

older cavekit (the Hunt lifecycle, v3.1.0 and earlier)

The previous generation is not deprecated — it is frozen at tag v3.1.0 and remains a fully working plugin.

What it is:

Spec-driven AI development with an autonomous execution loop. Four-command Hunt lifecycle (/ck:sketch/ck:map/ck:make/ck:check), plus /ck:ship, /ck:review, /ck:revise, /ck:status, /ck:design, /ck:research, /ck:init, /ck:config, /ck:resume, /ck:help — 16 slash commands total. 12 named sub-agents. Per-task token budgets, stop-hook state machine, model-tier routing, auto-backpropagation from test failures, tool-result caching, Codex peer review, Karpathy behavioral guardrails, caveman token compression, knowledge-graph integration, and design-system enforcement. Parallel wave execution and team mode.

Pick v3.1.0 if you want the full autonomous loop, parallel agents, peer review, or design-system workflow. Pick v4 if you want the distilled loop — one spec, no orchestration, right-sized ceremony.

install the older version

Marketplace:

/plugin marketplace add juliusbrussee/cavekit@v3.1.0
/plugin install ck@cavekit

Git:

git clone -b v3.1.0 https://github.com/juliusbrussee/cavekit.git

Full docs live at the tag — git checkout v3.1.0 and read the README there for command reference, skill catalog, and the Hunt lifecycle guide.

choosing, or moving

See UPGRADE.md. Honest framing:

  • Stay on v3.1.0 if your project has active context/kits/ investment.
  • Move to v4 if you want fewer moving parts and smaller token bills.
  • It is a two-way doorSPEC.md is plain markdown; nothing traps you in either direction.

ecosystem

Cavekit is one rock in the caveman family:

repowhatstatus
cavemanoutput compression skill + engine — why use many token when few do tricklive
caveman-browsetoken-efficient browser automationlive
cavegemmaGemma 4 31B fine-tuned on caveman pairs — why prompt every turn when weight rememberlabs
cavememcross-agent persistent memory — why agent forget when agent can rememberfrozen
cavekit (you here)spec-driven build loop — why agent guess when agent can knowfrozen

philosophy

The spec is the only artifact that earns its tokens. Everything else that costs tokens must either save more tokens later, or the user's attention, or it gets cut.

See CHANGELOG.md for the full v3 → v4 break.

license

MIT.

常见问题

What is cavekit?

cavekit is an open-source ai agents skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by JuliusBrussee. Frozen — compressed spec-driven development plugin for Claude Code. Still works; active development moved to JuliusBrussee/caveman. It has 1,143 GitHub stars.

Is cavekit safe to use?

Yes. cavekit passed SkillsLLM's automated security scan — a dependency vulnerability audit plus prompt-injection heuristics — with no high-severity issues. You can read the full report in the Security Report section on this page.

How do I install cavekit?

Clone the repository with "git clone https://github.com/JuliusBrussee/cavekit" and add it to your Claude Code skills directory (see the Installation section above).

Are there alternatives to cavekit?

Yes. SkillsLLM lists many other AI Agents skills you can browse and compare side by side. Open the AI Agents category from the badge at the top of this page, or use the Related Skills and comparison links further down to weigh cavekit against similar tools.

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